Scion (2007)

Date: April 2007

Platform: Board Game

Developer: Michael Komarck / John Chambers / Neall Raemonn Price

Publisher: White Wolf Publishing / Onyx Path Publishing

Genre: Fantasy

Theme: Storytelling

Adaptation: Cameo

Summary:

Scion is a role-playing game wherein players take on the roles of mortal descendants of gods tasked with working as the hands of their parents in the mortal world; while the first edition focused on a singular antagonist in the form of the recently escaped Titans (powerful, primordial embodiments of concepts such as water, chaos or light), the second edition does not automatically place this at the forefront.

The pantheons presented draw from mythology across the world, giving players the ability to associate their characters with any of the pantheons presented in the game. Portrayals of the gods differ between editions, ranging from a minor renaming (e.g. the Greek Gods were renamed from the "Dodekatheoi" to simply the "Theoi") to major changes (e.g. the first edition treats the African diaspora's Loa as a single pantheon, whereas second edition makes a distinction between the Yoruban Orisha and the African diaspora religions' Lwa).

Source: https://en.wikipedia.org/wiki/Scion_(role-playing_game)

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